January 25, 2015
Well, I have not had a chance to go through all the audio from yesterday’s talk Andy gave at MAGfest. But I do have a couple choice bits for you today. And I will continue to parse out the other good bits and use them here and there over the next month or so. 🙂
First, here’s Andy talking about the inspiration behind the first pyramid game, Icehouse.
And second, a little blurb about how he knows he has a hit game.